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List view record 1: Half-real : video games between real rules and fictional worldsList view anchor tag for record 1: Half-real : video games between real rules and fictional worlds
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Half-real : video games between real rules and fictional worlds

Juul, Jesper, 1970-2011
A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and ...
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