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City of Melbourne Libraries

2D Animation: Animal Walk Cycles [eLearn]

O' Connor, Dermot2017
Streaming Video

Total copies: 1

Available: 0

Discover how to animate four-legged animals as they walk, trot, and run. Learn 2D animation techniques for making these motions look realistic or cartoony.Capturing the movements of a horse, dog, or other such creature in 2D animation requires an understanding of certain principles and techniques. In this course, Dermot O'Connor explains how to animate four-legged animals as they walk, trot, and run. Dermot compares the anatomy of animals and humans, showing the analogous parts. He also demonstrates the basics of a quadruped walk, explaining how to create the leg positions for the front and the back, as well as how to offset them to create a realistic walk. Plus, learn how to add individual quirks to a run and create cartoony run cycles.
Main title:
Imprint:
Carpenteria, CA linkedin.com, 2017.
Notes:
4/14/201712:00:00AM
Performers:
Cast: Presenter: Dermot O' Connor
System details:
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
LC class:
LDC543001
Language:
English
BRN:
686312
LocationCollectionCall numberStatus/Desc
eLibrary*eLearnStream a Class. Link above (Set: 13 Feb 2024)
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