3ds Max to Unreal Engine Workflow and Troubleshooting [eLearn]
Bradley, Brian2021
Streaming Video
Learn to avoid problems and troubleshoot issues when taking your designs from 3ds Max into Unreal.If you have 3D designs that you want to take from 3ds Max and make interactive, you’ve probably already explored using Unreal Engine. In this course, Brian Bradley shows you some potential workflows for transferring assets from 3ds Max into Unreal in as clean and easy a manner as possible, including some of the potential problems and pitfalls that you can run into along the way. Brian first covers the steps you should take in 3ds Max to get your scenes ready for export in a quick and straightforward manner. Then, he gets into how to fix some of the common problems that might arise at different points along the production process. After this course, you’ll be better equipped to transfer your assets smoothly and spend less time moving your files around and more time working in Unreal.
Main title:
3ds Max to Unreal Engine Workflow and Troubleshooting [eLearn] / with Brian Bradley
Author:
Bradley, Brian, speakerlinkedin.com (Firm)
Imprint:
Carpenteria, CA linkedin.com, 2021.
Notes:
7/08/202112:00:00AM
Performers:
Cast: Presenter: Brian Bradley
System details:
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
LC class:
LDC2835065
Language:
English
BRN:
721292
Electronic access: