3ds Max: Digital Humans for Architectural Visualizations [eLearn]
Maestri, George2021
Streaming Video
Find out how you can use 2D and 3D assets to add humans to an architectural scene in 3ds Max.By themselves, architectural visualization projects can seem stale. Adding people to the renderings adds personality and a sense of realism to the images. In this course, George Maestri shows viewers how to work with 2D and 3D assets to add humans to an architectural scene. George steps you through the process of creating and rigging a character in 3ds Max and points you to some online sources where you can choose models for your project. He shows you how to manipulate your model’s structure and texture to change looks. George goes into creating a CAT skeleton for your character and then skinning the character with a 3D mesh. Your character doesn’t have to remain stationary. George walks through how to animate characters using CATMotion or Biped, a tool within 3ds Max.
Main title:
3ds Max: Digital Humans for Architectural Visualizations [eLearn] / with George Maestri
Author:
Maestri, George, speakerlinkedin.com (Firm)
Imprint:
Carpenteria, CA linkedin.com, 2021.
Notes:
6/16/202112:00:00AM
Performers:
Cast: Presenter: George Maestri
System details:
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
LC class:
LDC2869103
Language:
English
BRN:
721825
Electronic access: