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How to become a video game artist

Kennedy, Sam, 1971-2013
Book
Draws on interviews with leading professionals to provide a crash course in the different skills video game artists need, in a work that features screenshots from popular games, step-by-step game art lessons, and portfolio samples.
Main title:
Edition:
First edition.
Imprint:
New York, [NY] : Watson-Guptill Publications, [2013], c2013.New York, [NY] : Watson-Guptill Publications, [2013].©2013.
Collation:
160 pages : colour illustrations (chiefly colour) ; 26 cm.
Notes:
"The insider's guide to landing a job in the gaming world"--Cover.Includes bibliographical references (page 158) and index.
ISBN:
9780823008094
Dewey class:
794.81526794.8152
LC class:
QA76.76.C672
Language:
English
Added title:
BRN:
193176
LocationCollectionCall numberStatus/Desc
Library at the Dock-Art and CultureARTS 794.8152 KENNAvailable
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