How to become a video game artist
Kennedy, Sam, 1971-2013
Book
Draws on interviews with leading professionals to provide a crash course in the different skills video game artists need, in a work that features screenshots from popular games, step-by-step game art lessons, and portfolio samples.
Main title:
How to become a video game artist / Sam R. Kennedy.
Author:
Edition:
First edition.
Imprint:
New York, [NY] : Watson-Guptill Publications, [2013], c2013.New York, [NY] : Watson-Guptill Publications, [2013].©2013.
Collation:
160 pages : colour illustrations (chiefly colour) ; 26 cm.
Notes:
"The insider's guide to landing a job in the gaming world"--Cover.Includes bibliographical references (page 158) and index.
ISBN:
9780823008094
Dewey class:
794.81526794.8152
LC class:
QA76.76.C672
Language:
English
Added title:
Subject:
BRN:
193176
| Location | Collection | Call number | Status/Desc |
|---|---|---|---|
| Library at the Dock | -Art and Culture | ARTS 794.8152 KENN | Available |